scholarly journals Examining Usage Patterns of the FIT Acceptance Testing Framework

Author(s):  
Kris Read ◽  
Grigori Melnik ◽  
Frank Maurer
Author(s):  
Damir Maratovich Gimatdinov ◽  
Alexander Yurievich Gerasimov ◽  
Petr Alekseevich Privalov ◽  
Veronika Nikolaevna Butkevich ◽  
Natalya Andreevna Chernova ◽  
...  

Automated testing frameworks are widely used for assuring quality of modern software in secure software development lifecycle. Sometimes it is needed to assure quality of specific software and, hence specific approach should be applied. In this paper, we present an approach and implementation details of automated testing framework suitable for acceptance testing of static source code analysis tools. The presented framework is used for continuous testing of static source code analyzers for C, C++ and Python programs.


1987 ◽  
Vol 18 (2) ◽  
pp. 112-130
Author(s):  
Mary Ann Romski ◽  
Sharon Ellis Joyner ◽  
Rose A. Sevcik

Studies of first-word acquisition in typical language-learning children frequently take the form of diary studies. Comparable diary data from language-impaired children with developmental delays, however, are not currently available. This report describes the spontaneous vocalizations of a child with a developmental delay for 14 months, from the time he was age 6:5 to age 7:7. From a corpus of 285 utterances, 47 phonetic forms were identified and categorized. Analysis focused on semantic, communicative, and phonological usage patterns.


Author(s):  
Thomas Mößle ◽  
Florian Rehbein

Aim: The aim of this article is to work out the differential significance of risk factors of media usage, personality and social environment in order to explain problematic video game usage in childhood and adolescence. Method: Data are drawn from the Berlin Longitudinal Study Media, a four-year longitudinal control group study with 1 207 school children. Data from 739 school children who participated at 5th and 6th grade were available for analysis. Result: To explain the development of problematic video game usage, all three areas, i. e. specific media usage patterns, certain aspects of personality and certain factors pertaining to social environment, must be taken into consideration. Video game genre, video gaming in reaction to failure in the real world (media usage), the children’s/adolescents’ academic self-concept (personality), peer problems and parental care (social environment) are of particular significance. Conclusion: The results of the study emphasize that in future – and above all also longitudinal – studies different factors regarding social environment must also be taken into account with the recorded variables of media usage and personality in order to be able to explain the construct of problematic video game usage. Furthermore, this will open up possibilities for prevention.


2019 ◽  
Vol 2 (3) ◽  
pp. 164-169
Author(s):  
Mohammed Faza ◽  
Maulahikmah Galinium ◽  
Matthias Guenther

An energy supply system consists of a system of power plants and transmission anddistribution systems that supply electrical energy. The present project is limited to the modellingof the generation system. Its objective is the design and implementation of a web-basedapplication for simulating energy supply systems using the Laravel framework. The projectfocuses on six modules representing geothermal energy, solar energy, biopower, hydropower,storage, and fossil-based energy that are allocated to satisfy a given power demand. It isexecuted as a time series modelling for an exemplary year with hourly resolution. Thedevelopment of the software is divided into four steps, which are the definition of the userrequirements, the system design (activity, use case, system architecture, and ERD), the softwaredevelopment, and the software testing (unit testing, functionality testing, validity testing, anduser acceptance testing). The software is successfully implemented. All the features of thesoftware work as intended. Also, the software goes through validity testing using three differentinput data, to make sure the software is accurate. The result of the testing is 100% accuracy withrespect to the underlying model that was implemented in an excel calculation.


2017 ◽  
Vol 4 (2) ◽  
pp. 63-81
Author(s):  
Stefanus Oliver ◽  
Abdullah Muzi Marpaung ◽  
Maulahikmah Galinium

Food sensory analysis is the terms from the field of Food Technology that has a meaning which means sensory evaluation of food that is conducted by the food sensory evaluators. Currently, food sensory analysis is conductedmanually. It can caus e human errors and consume much ti me. The objective of this research is to build a web based application that is specific for food sensory analysis using PHP programming language. This research followsfour first steps of waterfall software engineering mod el which are user requirements ana lysis (user software and requirements analysis), system design (activity, use cases, architecture, and entity relationship diagram),implementation (software development), and testing (software unit, functionality, validit y, and user acceptance testing). T he software result is well built. It is also acceptable for users and all functionality features can run well after going through those four software testing. The existence of the software brings easiness to deal with the manual food sensory analysis exper iment. It is considered also for the future it has business value by having open source and premium features.


2001 ◽  
Vol 7 (1s) ◽  
pp. 15-18
Author(s):  
O.G. Baibuz ◽  
◽  
S.V. Zemlyanaya ◽  
F.A. Pristavka ◽  
◽  
...  

2017 ◽  
Vol 10 (5) ◽  
pp. 301
Author(s):  
Septi Kurniawati Nurhadi

Abstract : Pajeksan and Jogonegaran kampongs are located in central city of Yogyakarta, while the lurung Pajeksan – Jogonegaran kampongs is the border as well as the main axis for the people living that are currently evolving as the houses for workers in the Malioboro area. The beneficial usage of the lurung has grown as the fulfillment of the people’s need for food. The usage is increasing and posing an intervention on the lurung space. This research is aimed to discover the use and the influence of culinary transaction space, culinary activity and form of element transaction space in the community of lurung Pajeksan - Jogonegaran kampongs. This is done by using the Behavior mapping. The result of identifying and analyzing is use to obtain the special characteristic that happen in the society so that they are able to keep their existence. The usage patterns of public space as the culinary transaction space in lurung Pajeksan - Jogonegaran kampongs is linier and it follows the shape of an elongated lurung with the greatest usage occurs at the junction of the driveway towards the kampongs. The usage of the lurung is directly related to the aspect of environment, neighborhood, and economic aspectKeyword : Lurung Pajeksan – Jogonegaran,The Usage of Lurung, and Culinary Transaction Space Abstrak: Kampung Pajeksan dan Jogonegaran merupakan dua kampung yang terletak di pusat kota Yogyakarta, sedangkan lurung kampung Pajeksan – Jogonegaran merupakan batas sekaligus menjadi poros utama kehidupan warga yang saat ini kampung tersebut berkembang sebagai hunian bagi pekerja di kawasan Malioboro. Pemanfaatan lurung berkembang sebagai pemenuhan kebutuhan pangan warga kampung. Pemanfaatan tersebut kian meningkat dan menimbulkan intervensi ruang pada badan lurung. Penelitian ini bertujuan untuk mengetahui pemanfaatan dan pengaruh wadah transaksi kuliner, aktivitas kuliner serta elemen pembentuk wadah transaksi yang dilakukan masyarakat pada lurung kampung Pajeksan–Jogonegaran. Hal tersebut dilakukan dengan menggunakan metode Behavior mapping. Hasil identifikasi dan analisis tersebut digunakan untuk memperoleh kekhasan yang terjadi dalam masyarakat sehingga dapat mempertahankan keberlangsungannya. Pola pemanfaatan ruang publik sebagai wadah transaksi kuliner yang terdapat pada lurung kampung Pajeksan – Jogonegaran berbentuk linier memanjang yang mengikuti bentuk lurung dengan pemanfaatan terbesar terjadi pada persimpangan menuju jalan masuk kampung. Pemanfaatan tersebut tidak terlepas dari aspek lingkungan,ketetanggaan,dan ekonomi.Kata Kunci: Lurung kampung Pajeksan - Jogonegaran, Pemanfaatan lurung, dan Wadah Transaksi Kuliner.


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