scholarly journals Self‐informant agreement for personality and evaluative person descriptors: Comparing methods for creating informant measures

2010 ◽  
Vol 24 (3) ◽  
pp. 207-221 ◽  
Author(s):  
Leonard J. Simms ◽  
Kerry Zelazny ◽  
Wern How Yam ◽  
Daniel F. Gros

Little attention typically is paid to the way self‐report measures are translated for use in self‐informant agreement studies. We studied two possible methods for creating informant measures: (a) the traditional method in which self‐report items were translated from the first‐ to the third‐person and (b) an alternative meta‐perceptual method in which informants were directed to rate their perception of the targets' self‐perception. We hypothesized that the latter method would yield stronger self‐informant agreement for evaluative personality dimensions measured by indirect item markers. We studied these methods in a sample of 303 undergraduate friendship dyads. Results revealed mean‐level differences between methods, similar self‐informant agreement across methods, stronger agreement for Big Five dimensions than for evaluative dimensions, and incremental validity for meta‐perceptual informant rating methods. Limited power reduced the interpretability of several sparse acquaintanceship effects. We conclude that traditional informant methods are appropriate for most personality traits, but meta‐perceptual methods may be more appropriate when personality questionnaire items reflect indirect indicators of the trait being measured, which is particularly likely for evaluative traits. Copyright © 2010 John Wiley & Sons, Ltd.

2000 ◽  
Vol 16 (1) ◽  
pp. 31-43 ◽  
Author(s):  
Claudio Barbaranelli ◽  
Gian Vittorio Caprara

Summary: The aim of the study is to assess the construct validity of two different measures of the Big Five, matching two “response modes” (phrase-questionnaire and list of adjectives) and two sources of information or raters (self-report and other ratings). Two-hundred subjects, equally divided in males and females, were administered the self-report versions of the Big Five Questionnaire (BFQ) and the Big Five Observer (BFO), a list of bipolar pairs of adjectives ( Caprara, Barbaranelli, & Borgogni, 1993 , 1994 ). Every subject was rated by six acquaintances, then aggregated by means of the same instruments used for the self-report, but worded in a third-person format. The multitrait-multimethod matrix derived from these measures was then analyzed via Structural Equation Models according to the criteria proposed by Widaman (1985) , Marsh (1989) , and Bagozzi (1994) . In particular, four different models were compared. While the global fit indexes of the models were only moderate, convergent and discriminant validities were clearly supported, and method and error variance were moderate or low.


Author(s):  
Matthias Hofer

Abstract. This was a study on the perceived enjoyment of different movie genres. In an online experiment, 176 students were randomly divided into two groups (n = 88) and asked to estimate how much they, their closest friends, and young people in general enjoyed either serious or light-hearted movies. These self–other differences in perceived enjoyment of serious or light-hearted movies were also assessed as a function of differing individual motivations underlying entertainment media consumption. The results showed a clear third-person effect for light-hearted movies and a first-person effect for serious movies. The third-person effect for light-hearted movies was moderated by level of hedonic motivation, as participants with high hedonic motivations did not perceive their own and others’ enjoyment of light-hearted films differently. However, eudaimonic motivations did not moderate first-person perceptions in the case of serious films.


2020 ◽  
Author(s):  
Xiaoyang Yu

The human brain and the human language are precisely constructed together by evolution/genes, so that in the objective world, a human brain can tell a story to another brain in human language which describes an imagined multiplayer game; in this story, one player of the game represents the human brain itself. It’s possible that the human kind doesn’t really have a subjective world (doesn’t really have conscious experience). An individual has no control even over her choices. Her choices are controlled by the neural substrate. The neural substrate is controlled by the physical laws. So, her choices are controlled by the physical laws. So, she is powerless to do anything other than what she actually does. This is the view of fatalism. Specifically, this is the view of a totally global fatalism, where people have no control even over their choices, from the third-person perspective. And I just argued for fatalism by appeal to causal determinism. Psychologically, a third-person perspective and a new, dedicated personality state are required to bear the totally global fatalism, to avoid severe cognitive dissonance with our default first-person perspective and our original personality state.


Philologus ◽  
2020 ◽  
Vol 164 (1) ◽  
pp. 83-106
Author(s):  
Klaas Bentein

AbstractMuch attention has been paid to ‘deictic shifts’ in Ancient Greek literary texts. In this article I show that similar phenomena can be found in documentary texts. Contracts in particular display unexpected shifts from the first to the third person or vice versa. Rather than constituting a narrative technique, I argue that such shifts should be related to the existence of two major types of stylization, called the ‘objective’ and the ‘subjective’ style. In objectively styled contracts, subjective intrusions may occur as a result of the scribe temporarily assuming himself to be the deictic center, whereas in subjectively styled contracts objective intrusions may occur as a result of the contracting parties dictating to the scribe, and the scribe not modifying the personal references. There are also a couple of texts which display more extensive deictic alter­nations, which suggests that generic confusion between the two major types of stylization may have played a role.


1975 ◽  
Vol 32 (3) ◽  
pp. 234-242
Author(s):  
Jay G. Williams

“Might it not be possible, just at this moment when the fortunes of the church seem to be at low ebb, that we may be entering a new age, an age in which the Holy Spirit will become far more central to the faith, an age when the third person of the Trinity will reveal to us more fully who she is?”


2012 ◽  
Vol 42 (2) ◽  
pp. 70-80
Author(s):  
Edward A. Beckstrom

For centuries a mystery has surrounded the meaning of Jesus' term “The Son of Man” in his ministry, and today it is often called “The Son of Man Problem.” Studying “Son of Man” in all of its biblical references, and apocryphal usages, together with insights from the Dead Sea Scrolls, I propose a solution that the idiom means “Priest” or “High Priest,” but most especially “Heavenly High Priest” and is framed in the third person by Jesus because it is expressed as his destiny given by God—it is the Will of God. “The Son of Man” is distinct from Jesus own will, but is the destiny he follows. It is also the use of this term that caused Caiaphas to cry “blasphemy” at Jesus' Sanhedrin trial, who then sent him to Pilate for crucifixion, yet asserting that Jesus proclaimed himself “King of the Jews.” Caiaphas, knew, I believe, that “Son of Man” was synonymous with “High Priest.”


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