scholarly journals Fast Surface Mesh Denoising with Regularization and Edge Preservation

PAMM ◽  
2007 ◽  
Vol 7 (1) ◽  
pp. 2010001-2010002 ◽  
Author(s):  
Hui Huang ◽  
Uri Ascher
2011 ◽  
Vol 49 (1) ◽  
pp. 104-109 ◽  
Author(s):  
Jianhuang Wu ◽  
Jinting Xu ◽  
Renbo Xia

2012 ◽  
Vol 74 (4) ◽  
pp. 130-139 ◽  
Author(s):  
Shoichi Tsuchie ◽  
Masatake Higashi

2012 ◽  
Vol 44 (7) ◽  
pp. 597-610 ◽  
Author(s):  
Jun Wang ◽  
Xi Zhang ◽  
Zeyun Yu

2019 ◽  
Vol 118 (7) ◽  
pp. 73-76
Author(s):  
Sharanabasappa ◽  
P Ravibabu

Nowadays, during the process of Image acquisition and transmission, image information data can be corrupted by impulse noise. That noise is classified as salt and pepper noise and random impulse noise depending on the noise values. A median filter is widely used digital nonlinear filter  in edge preservation, removing of impulse noise and smoothing of signals. Median filter is the widely used to remove salt and pepper noise than rank order filter, morphological filter, and unsharp masking filter. The median filter replaces a sample with the middle value among all the samples present inside the sample window. A median filter will be of two types depending on the number of samples processed at the same cycle i.e, bit level architecture and word level architecture.. In this paper, Carry Look-ahead Adder median filter method will be introduced to improve the hardware resources used in median filter architecture for 5 window and 9 window for 8 bit and 16 bit median filter architecture.


2020 ◽  
Vol 15 (2) ◽  
pp. 144-196 ◽  
Author(s):  
Mohammad R. Khosravi ◽  
Sadegh Samadi ◽  
Reza Mohseni

Background: Real-time video coding is a very interesting area of research with extensive applications into remote sensing and medical imaging. Many research works and multimedia standards for this purpose have been developed. Some processing ideas in the area are focused on second-step (additional) compression of videos coded by existing standards like MPEG 4.14. Materials and Methods: In this article, an evaluation of some techniques with different complexity orders for video compression problem is performed. All compared techniques are based on interpolation algorithms in spatial domain. In details, the acquired data is according to four different interpolators in terms of computational complexity including fixed weights quartered interpolation (FWQI) technique, Nearest Neighbor (NN), Bi-Linear (BL) and Cubic Cnvolution (CC) interpolators. They are used for the compression of some HD color videos in real-time applications, real frames of video synthetic aperture radar (video SAR or ViSAR) and a high resolution medical sample. Results: Comparative results are also described for three different metrics including two reference- based Quality Assessment (QA) measures and an edge preservation factor to achieve a general perception of various dimensions of the mentioned problem. Conclusion: Comparisons show that there is a decidable trade-off among video codecs in terms of more similarity to a reference, preserving high frequency edge information and having low computational complexity.


2012 ◽  
Vol 35 (1) ◽  
pp. 30-37 ◽  
Author(s):  
Stefan M. Gold ◽  
Mary-Frances O'Connor ◽  
Raja Gill ◽  
Kyle C. Kern ◽  
Yonggang Shi ◽  
...  

Sensors ◽  
2021 ◽  
Vol 21 (2) ◽  
pp. 412
Author(s):  
Mingqiang Guo ◽  
Zhenzhen Song ◽  
Chengde Han ◽  
Saishang Zhong ◽  
Ruina Lv ◽  
...  

In this paper, we propose a novel guided normal filtering followed by vertex updating for mesh denoising. We introduce a two-stage scheme to construct adaptive consistent neighborhoods for guided normal filtering. In the first stage, we newly design a consistency measurement to select a coarse consistent neighborhood for each face in a patch-shift manner. In this step, the selected consistent neighborhoods may still contain some features. Then, a graph-cut based scheme is iteratively performed for constructing different adaptive neighborhoods to match the corresponding local shapes of the mesh. The constructed local neighborhoods in this step, known as the adaptive consistent neighborhoods, can avoid containing any geometric features. By using the constructed adaptive consistent neighborhoods, we compute a more accurate guide normal field to match the underlying surface, which will improve the results of the guide normal filtering. With the help of the adaptive consistent neighborhoods, our guided normal filtering can preserve geometric features well, and is robust against complex shapes of surfaces. Intensive experiments on various meshes show the superiority of our method visually and quantitatively.


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