The Effects of Idea Rejection on Creative Self‐Efficacy and Idea Generation: Intention to Remain and Perceived Innovation Importance as Moderators

Author(s):  
Thomas W. H. Ng ◽  
Yiduo Shao ◽  
Jaclyn Koopmann ◽  
Mo Wang ◽  
Dennis Y. Hsu ◽  
...  
2018 ◽  
Vol 24 (11) ◽  
pp. 8463-8466
Author(s):  
Najwa Hanis Azmi ◽  
Shahlan Surat ◽  
Maziah Ahmad Marzuki ◽  
Ahmad Nazlim Yusoff ◽  
Saemah Rahman

Author(s):  
Elizabeth M. Starkey ◽  
Mohammad Alsager Alzayed ◽  
Samuel T. Hunter ◽  
Scarlett R. Miller

Product dissection is a popular educational tool in engineering design due to its ability to help students understand the components and sub-components of a product, provide inspiration for new design ideas, and aid in product redesign. While prior research has investigated how dissecting a product before idea generation impacts the creative output of the ideation session, these studies failed to look at the types of ideas generated before dissection or how the type of product dissected impacts this. In addition, few studies have looked at how creative self-efficacy (CSE), or one’s belief in their creative ability, is influenced by these intervention activities. Thus, the current study was developed to respond to these research voids through an exploratory study with engineering design students. The results of the study suggest that virtual dissection helps students generate a larger variety of ideas after the activity at the physical principle, working principle, and embodiment levels, and that the complexity of the dissected product impacts variation at the embodiment level. In addition, CSE was not affected by the dissection activity. These results strongly support the utilization and implementation of dissection practices in engineering education as a means for aiding students in the expansion of the solution space in the early stages of design. They also bring attention to the need to explore the exact cause-effect relationship between innovation interventions and student confidence gains in their creative abilities.


2017 ◽  
Vol 102 (9) ◽  
pp. 1360-1374 ◽  
Author(s):  
Travis J. Grosser ◽  
Vijaya Venkataramani ◽  
Giuseppe (Joe) Labianca

2021 ◽  
pp. 104973152110014
Author(s):  
Siu-ming To ◽  
Xiaoyu Liu

Purpose: Using a nonrandomized control group pretest–posttest assessment, this study aimed to examine the outcomes of community-based youth empowerment initiatives that were informed by design thinking. Method: A total of 553 youth living in Hong Kong were recruited to participate in this study. Among them, 213 youth self-selected to join the experimental group, and 340 youth joined the two control groups. Multivariate analysis of covariance and post hoc group comparisons were used to examine the differences among the three groups at the posttest assessment. Results: The results indicate a positive improvement in creative self-efficacy among participants of the experimental group compared to the two control groups. Significant differences were also found between the experimental group and the second control group in terms of youth–adult partnerships and youth empowerment in the community. Conclusion: Youth empowerment programs informed by design thinking may reinforce self-efficacy beliefs by encouraging youth to bring about innovations in their community.


2021 ◽  
Vol 8 (1) ◽  
pp. 1885575
Author(s):  
Puthyrom Tep ◽  
Sorakrich Maneewan ◽  
Saranya Chuathong ◽  
Matthew A. Easter

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