Exploiting graphical processing units for data-parallel scientific applications

2009 ◽  
Vol 21 (18) ◽  
pp. 2400-2437 ◽  
Author(s):  
A. Leist ◽  
D. P. Playne ◽  
K. A. Hawick
2014 ◽  
Vol 596 ◽  
pp. 276-279
Author(s):  
Xiao Hui Pan

Graph component labeling, which is a subset of the general graph coloring problem, is a computationally expensive operation in many important applications and simulations. A number of data-parallel algorithmic variations to the component labeling problem are possible and we explore their use with general purpose graphical processing units (GPGPUs) and with the CUDA GPU programming language. We discuss implementation issues and performance results on CPUs and GPUs using CUDA. We evaluated our system with real-world graphs. We show how to consider different architectural features of the GPU and the host CPUs and achieve high performance.


Author(s):  
Beniamino Di Martino ◽  
Eduard Mehofer ◽  
Dan Quinlan ◽  
Markus Schordan

2013 ◽  
Vol 2013 ◽  
pp. 1-10 ◽  
Author(s):  
A. V. Husselmann ◽  
K. A. Hawick

Though there have been many attempts to address growth kinetics in algal photobioreactors, surprisingly little have attempted an agent-based modelling (ABM) approach. ABM has been heralded as a method of practical scientific inquiry into systems of a complex nature and has been applied liberally in a range of disciplines including ecology, physics, social science, and microbiology with special emphasis on pathogenic bacterial growth. We bring together agent-based simulation with the Photosynthetic Factory (PSF) model, as well as certain key bioreactor characteristics in a visual 3D, parallel computing fashion. Despite being at small scale, the simulation gives excellent visual cues on the dynamics of such a reactor, and we further investigate the model in a variety of ways. Our parallel implementation on graphical processing units of the simulation provides key advantages, which we also briefly discuss. We also provide some performance data, along with particular effort in visualisation, using volumetric and isosurface rendering.


2015 ◽  
Vol 6 (2) ◽  
pp. 5-16 ◽  
Author(s):  
Sergio Alberto Abreo Carrillo ◽  
Ana B. Ramirez ◽  
Oscar Reyes ◽  
David Leonardo Abreo-Carrillo ◽  
Herling González Alvarez

2013 ◽  
Vol 46 (3) ◽  
pp. 594-600 ◽  
Author(s):  
ElSayed Mohamed Shalaby ◽  
Miguel Afonso Oliveira

In the past few years, new hardware tools have become available for computing using the graphical processing units (GPUs) present in modern graphics cards. These GPUs allow efficient parallel calculations with a much higher throughput than microprocessors. In this work, fast Fourier transformation calculations used inSIR2011software algorithms have been carried out using the power of the GPU, and the speed of the calculations has been compared with that achieved using normal CPUs.


2015 ◽  
Vol 143 (1) ◽  
pp. 014114 ◽  
Author(s):  
Chenchen Song ◽  
Lee-Ping Wang ◽  
Torsten Sachse ◽  
Julia Preiß ◽  
Martin Presselt ◽  
...  

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