scholarly journals A low-cost multimodal head-mounted display system for neuroendoscopic surgery

2017 ◽  
Vol 8 (1) ◽  
pp. e00891 ◽  
Author(s):  
Xinghua Xu ◽  
Yi Zheng ◽  
Shujing Yao ◽  
Guochen Sun ◽  
Bainan Xu ◽  
...  
2003 ◽  
Author(s):  
Minoc Bablani ◽  
Jannick Rolland

2021 ◽  
Vol 27 (5) ◽  
pp. 2597-2607
Author(s):  
Taizhou Chen ◽  
Lantian Xu ◽  
Xianshan Xu ◽  
Kening Zhu

1997 ◽  
Vol 68 (1-4) ◽  
pp. 25-32 ◽  
Author(s):  
Joseph C.T. Chen ◽  
Kirk Moffitt ◽  
Michael L. Levy

2013 ◽  
Author(s):  
Olivier Lemoine ◽  
Jean-Michel François ◽  
Pascal Point

2012 ◽  
Vol 433-440 ◽  
pp. 5611-5615
Author(s):  
Jian Sheng Hu

Aimed at the problem of the embedded multi-channel video acquisition and display system, a new one based on FPGA is put forward. The configuration of the system is given. The principle and key issue is analyzed. Using of the state shift mechanism, t the controlling time sequence signals of TFT-LCD are produced; The synchronization among multi-channel video acquisition is realized by using time-division multiplexing technology; The problem of conflict between reading and writing frame cache is solved through the two SRAM switch; The frames composition technology is applied to accomplish the change from interlaced scanning to progressive scanning. The result of project application shows the virtues of system, such as good effect of acquisition and display, low cost and low power consumption.


Author(s):  
Lorenzo Micaroni ◽  
Marina Carulli ◽  
Francesco Ferrise ◽  
Monica Bordegoni ◽  
Alberto Gallace

This research aims to design and develop an innovative system, based on an olfactory display, to be used for investigating the directionality of the sense of olfaction. In particular, the design of an experimental setup to understand and determine to what extent the sense of olfaction is directional and whether there is prevalence of the sense of vision over the one of smell when determining the direction of an odor, is described. The experimental setup is based on low cost Virtual Reality (VR) technologies. In particular, the system is based on a custom directional olfactory display, an Oculus Rift Head Mounted Display (HMD) to deliver both visual and olfactory cues and an input device to register subjects’ answers. The VR environment is developed in Unity3D. The paper describes the design of the olfactory interface as well as its integration with the overall system. Finally the results of the initial testing are reported in the paper.


2012 ◽  
Vol 11 (3) ◽  
pp. 9-17 ◽  
Author(s):  
Sébastien Kuntz ◽  
Ján Cíger

A lot of professionals or hobbyists at home would like to create their own immersive virtual reality systems for cheap and taking little space. We offer two examples of such "home-made" systems using the cheapest hardware possible while maintaining a good level of immersion: the first system is based on a projector (VRKit-Wall) and cost around 1000$, while the second system is based on a head-mounted display (VRKit-HMD) and costs between 600� and 1000�. We also propose a standardization of those systems in order to enable simple application sharing. Finally, we describe a method to calibrate the stereoscopy of a NVIDIA 3D Vision system.


Author(s):  
Thiago D'Angelo ◽  
Saul Emanuel Delabrida Silva ◽  
Ricardo A. R. Oliveira ◽  
Antonio A. F. Loureiro

Virtual Reality and Augmented Reality Head-Mounted Displays (HMDs) have been emerging in the last years. These technologies sound like the new hot topic for the next years. Head-Mounted Displays have been developed for many different purposes. Users have the opportunity to enjoy these technologies for entertainment, work tasks, and many other daily activities. Despite the recent release of many AR and VR HMDs, two major problems are hindering the AR HMDs from reaching the mainstream market: the extremely high costs and the user experience issues. In order to minimize these problems, we have developed an AR HMD prototype based on a smartphone and on other low-cost materials. The prototype is capable of running Eye Tracking algorithms, which can be used to improve user interaction and user experience. To assess our AR HMD prototype, we choose a state-of-the-art method for eye center location found in the literature and evaluate its real-time performance in different development boards.


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