2004 ◽  
Vol 159 (2) ◽  
pp. 348-363 ◽  
Author(s):  
Adolfo Crespo Marquez ◽  
Carmine Bianchi ◽  
Jatinder N.D. Gupta

Author(s):  
Nuno Guimarães ◽  
Pedro Antunes ◽  
Ana Paula Pereira

2010 ◽  
pp. 1334-1346
Author(s):  
Christina E. Evangelou ◽  
Manolis Tzagarakis ◽  
Nikos Karousos ◽  
George Gkotsis

Collaboration tools can be exploited as virtual spaces that satisfy the community members’ needs to construct and refine their ideas, opinions, and thoughts in meaningful ways, in order to suc-cessfully assist individual and community learning. More specifically, collaboration tools when properly personalized can aid individuals to articulate their personal standpoints in such a way that can be proven useful for the rest of the community where they belong. Personalization services, when properly integrated to collaboration tools, can be an aide to the development of learning skills, to the interaction with other actors, as well as to the growth of the learners’ autonomy and self-direction. This work pre-sents a framework of personalization services that has been developed to address the requirements for efficient and effective collaboration between online communities’ members that can act as catalysts for individual and community learning.


Author(s):  
Nathan Denny ◽  
Shivram Mani ◽  
Ravi Sheshu Nadella ◽  
Manish Swaminathan ◽  
Jamie Samdal

Inspired by round-the-clock manufacturing, the 24-Hour Knowledge Factory endeavors to transform the production of software and other intangibles into a process of continuous development. While the concept of offshore software development is well established, few enterprises are currently able to develop the same code artifacts around the clock. We discuss the benefits of applying the 24-Hour Knowledge Factory to software development. We also present a representative scenario highlighting the problems of asynchronous communication in current offshore software development practices. Further, we introduce the notion of composite persona as a potential collaboration model within the 24-Hour Knowledge Factory and explain its ability to mitigate problems arising from communicating across cultures, languages, and time zones. Finally, we present a suite of new collaboration tools and techniques that are being developed specifically for use by composite personae in the 24-Hour Knowledge Factory.


2008 ◽  
pp. 789-805
Author(s):  
Stephen A. Rains ◽  
Craig R. Scott

This chapter examines the technologies available to virtual teams and issues associated with training virtual teams. We first evaluate the benefits and limitations of technologies to aid communication and collaboration. We consider the merits and limitations of asynchronous and synchronous discussion tools, groupware and collaboration tools, and electronic meeting systems. We then offer three different levels of training possible for virtual teams and discuss some key issues associated with training. Each level of training varies in intensity and is dependent upon the nature of the assignment and team objectives. The chapter concludes with some predictions and recommendations about the future of new technologies and virtual teams in the educational setting. Throughout the chapter, special considerations are made for those virtual teams operating in the traditional classroom.


Sign in / Sign up

Export Citation Format

Share Document